gray_ghost: (Default)
Check it out:

Topographic map of Martian surface

And: Same view - but wireframe mesh


I wrote a small application (which is rapidly growing) to convert the laser altimeter data NASA received from the Mars Observer into 3D topographic maps. I like the wire mesh one the best - because you can see the path the observer followed when it was gathering the data.

The data has a really high resolution. I'm using a small data file currently (128 mb) and the results are pretty good - but the high resolution files are about 8.3 gigabytes. 128 Mb isn't currently visible currently. Only a 1024x1024 grid is currently displayed (which is a very small portion of the total map). Anyway - without multi-texture mapping and antialiasing and other cool stuff I have yet to do - the graphics quality is about where we were in the early 90s. Still has a lovely retro 'The Last Starfighter' look to it though....

I'm open to suggestions about the name I should give this project =) =)

Date: 2007-02-10 06:52 pm (UTC)From: [personal profile] katekat
katekat: (Default)
*pout* i can't see it....

Date: 2007-02-10 09:42 pm (UTC)From: [personal profile] katekat
katekat: (Default)
ok, now i see them! and man, use the width= tag inside your img tags!

but i agree, the wire version is really pretty. i like it. is there any way to set it up so one can choose between them?

Date: 2007-02-11 07:06 am (UTC)From: [identity profile] gray-ghost.livejournal.com
Why yes there is! When you are running the application, the first image is displayed by default but you can toggle the wire-frame mesh view by clicking the left-mouse button.

Anyway....pretty good results for now. Now I have to create some more functions to map the surface to a sphere and do texture mapping and antialiasing.

Profile

gray_ghost: (Default)
gray_ghost

June 2009

S M T W T F S
 123456
78910 111213
14151617181920
21222324252627
282930    

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Apr. 19th, 2026 05:28 pm
Powered by Dreamwidth Studios